* metal : handle buffers larger than device's maxBufferLength
* metal : print more verbose device info + handle errors
* metal : fix prints for overlapping views
* metal : minimize view overlap to try to utilize device memory better
A major rewrite for the server example.
Note that if you have built something on the previous server API, it will probably be incompatible.
Check out the examples for how a typical chat app could work.
This took a lot of effort, there are 24 PR's closed in the submitter's repo alone, over 160 commits and a lot of comments and testing.
Summary of the changes:
- adds missing generation parameters: tfs_z, typical_p, repeat_last_n, repeat_penalty, presence_penalty, frequency_penalty, mirostat, penalize_nl, seed, ignore_eos
- applies missing top k sampler
- removes interactive mode/terminal-like behavior, removes exclude parameter
- moves threads and batch size to server command-line parameters
- adds LoRA loading and matches command line parameters with main example
- fixes stopping on EOS token and with the specified token amount with n_predict
- adds server timeouts, host, and port settings
- adds expanded generation complete response; adds generation settings, stop reason, prompt truncated, model used, and final text
- sets defaults for unspecified parameters between requests
- removes /next-token endpoint and as_loop parameter, adds stream parameter and server-sent events for streaming
- adds CORS headers to responses
- adds request logging, exception printing and optional verbose logging
- adds better stopping words handling when matching multiple tokens and while streaming, or when it finishes on a partial stop string
- adds printing an error when it can't bind to the host/port specified
- fixes multi-byte character handling and replaces invalid UTF-8 characters on responses
- prints timing and build info on startup
- adds logit bias to request parameters
- removes embedding mode
- updates documentation; adds streaming Node.js and Bash examples
- fixes code formatting
- sets server threads to 1 since the current global state doesn't work well with simultaneous requests
- adds truncation of the input prompt and better context reset
- removes token limit from the input prompt
- significantly simplified the logic and removed a lot of variables
---------
Co-authored-by: anon998 <131767832+anon998@users.noreply.github.com>
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Felix Hellmann <privat@cirk2.de>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
Co-authored-by: Lesaun Harvey <Lesaun@gmail.com>
* cuda : faster k-quant dot kernels
* Imrove Q2_K dot kernel on older GPUs
We now have a K_QUANTS_PER_ITERATION macro, which should be
set to 1 on older and to 2 on newer GPUs.
With this, we preserve the performance of the original
PR on RTX-4080, and are faster compared to master on
GTX-1660.
* Imrove Q6_K dot kernel on older GPUs
Using the same K_QUANTS_PER_ITERATION macro as last commit,
we preserve performance on RTX-4080 and speed up
Q6_K on a GTX-1660.
* Add LLAMA_CUDA_KQUANTS_ITER to CMakeLists.txt and Makefile
Allowed values are 1 or 2. 2 gives the best performance on
modern GPUs and is set as default. On older GPUs 1 may work
better.
* PR comments
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* make finetuning example accessible
* fixed: targed was in wrong line
* fixed: name of executable was wrong
* fixed: naming of binary
* fixed: model path was wrong
* fixed clean target
* Update examples/train-text-from-scratch/README.md
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Allow "quantizing" to f16 and f32
Fix an issue where quantizing didn't respect LLAMA_NO_K_QUANTS
Add brief help to the list of quantization types in the quantize tool
Ignore case for quantization type arguments in the quantize tool
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* mtl : export the LLaMA computation graph
* ci : disable temporary
* mtl : adapt the MNIST example as starter
* mtl : no need for mtl-export tool, add cli arg for main instead
* mtl : export just a small part of the graph for now to make it easier
* mtl : move MSL code into separate file for easy editing
* mtl : initial get_rows_q4_0 kernel
* mtl : confirmed get_rows_q4_0 is working correctly
* mtl : add rms_norm kernel + confirm working
* mtl : add mul kernel + confirm working
* mtl : initial mul_mat Q4 kernel (wrong results)
* mtl : mul_mat fixes (still wrong)
* mtl : another mul_mat Q4 (still does not work)
* mtl : working mul_mat q4
* ggml : fix handling of "view" ops in ggml_graph_import()
* mtl : add rope kernel
* mtl : add reshape and transpose handling
* ggml : store offset as opt arg for ggml_view_xd() operators
* mtl : add cpy kernel + handle view ops
* mtl : confirm f16 x f32 attention mul mat
* mtl : add scale kernel
* mtl : add diag_mask_inf kernel
* mtl : fix soft_max kernel
* ggml : update ggml_nbytes() to handle non-contiguous tensors
* mtl : verify V tensor contents
* mtl : add f32 -> f32 cpy kernel
* mtl : add silu kernel
* mtl : add non-broadcast mul kernel
* mtl : full GPU inference of the computation graph
* mtl : optimize rms_norm and soft_max kernels
* mtl : add f16 mat x f32 vec multiplication kernel
* mtl : fix bug in f16 x f32 mul mat + speed-up computation
* mtl : faster mul_mat_q4_0_f32 kernel
* mtl : fix kernel signature + roll inner loop
* mtl : more threads for rms_norm + better timing
* mtl : remove printfs from inner loop
* mtl : simplify implementation
* mtl : add save/load vocab to ggml file
* mtl : plug Metal inference into llama.cpp (very quick-n-dirty)
* mtl : make it work with main example
Lots of hacks but at least now it generates text
* mtl : preparing for merge
* mtl : clean-up ggml mtl interface + suport scratch / inplace
* mtl : remove temp / debug code
* metal : final refactoring and simplification
* Revert "ci : disable temporary"
This reverts commit 98c267fc77fe811082f672538fc91bcfc9072d63.
* metal : add comments
* metal : clean-up stuff, fix typos
* readme : add Metal instructions
* readme : add example for main
Set `LLAMA_BUILD_SERVER` in workflow so the `server` example gets build. This currently only applies to Windows builds because it seems like only Windows binary artifacts are included in releases.
Add `server` example target to `Makefile` (still uses `LLAMA_BUILD_SERVER` define and does not build by default)
Fix issue where `vdot` binary wasn't removed when running `make clean`.
Fix compile warnings in `server` example.
Add `.hpp` files to trigger workflow (the server example has one).
* xor hack
* block y dim
* loop unrolling
* Fixed cmake LLAMA_CUDA_BY option
* Removed hipblas compatibility code
* Define GGML_CUDA_DMMV_BLOCK_Y if not defined
* Fewer iters, more ops per iter
* Renamed DMMV X/Y compilation options
* Move back to C++ for OpenCL
* Refactor OpenCL code to work more like the CUDA code, add missing functions
* Deduplicate dequant kernels
* Add OpenCL compile options
* Use compile args for preprocessing constants
* Restore default platform + device selection by id behavior
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
Co-authored-by: Henri Vasserman <henv@hot.ee>
* feature: add blis support
* feature: allow all BLA_VENDOR to be assigned in cmake arguments. align with whisper.cpp pr 927
* fix: version detection for BLA_SIZEOF_INTEGER, recover min version of cmake
* Fix typo in INTEGER
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Fix: blas changes on ci
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* feature: add blis support
* feature: allow all BLA_VENDOR to be assigned in cmake arguments. align with whisper.cpp pr 927
* fix: version detection for BLA_SIZEOF_INTEGER, recover min version of cmake
* Fix typo in INTEGER
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Add git-based build information for better issue tracking
* macOS fix
* "build (hash)" and "CMAKE_SOURCE_DIR" changes
* Redo "CMAKE_CURRENT_SOURCE_DIR" and clearer build messages
* Fix conditional dependency on missing target
* Broke out build-info.cmake, added find_package fallback, and added build into to all examples, added dependencies to Makefile
* 4 space indenting for cmake, attempt to clean up my mess in Makefile
* Short hash, less fancy Makefile, and don't modify build-info.h if it wouldn't change it
* llama : minor - remove explicity int64_t cast
* ggml : reduce memory buffer for F16 mul_mat when not using cuBLAS
* ggml : add asserts to guard for incorrect wsize
* Allow use of OpenCL GPU-based BLAS using ClBlast instead of OpenBLAS for context processing
* Improve ClBlast implementation, avoid recreating buffers, remove redundant transfers
* Finish merge of ClBlast support
* Move CLBlast implementation to separate file
Add buffer reuse code (adapted from slaren's cuda implementation)
* Add q4_2 and q4_3 CLBlast support, improve code
* Double CLBlast speed by disabling OpenBLAS thread workaround
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
Co-authored-by: slaren <2141330+slaren@users.noreply.github.com>
* Fix device selection env variable names
* Fix cast in opencl kernels
* Add CLBlast to CMakeLists.txt
* Replace buffer pool with static buffers a, b, qb, c
Fix compile warnings
* Fix typos, use GGML_TYPE defines, improve code
* Improve btype dequant kernel selection code, add error if type is unsupported
* Improve code quality
* Move internal stuff out of header
* Use internal enums instead of CLBlast enums
* Remove leftover C++ includes and defines
* Make event use easier to read
Co-authored-by: Henri Vasserman <henv@hot.ee>
* Use c compiler for opencl files
* Simplify code, fix include
* First check error, then release event
* Make globals static, fix indentation
* Rename dequant kernels file to conform with other file names
* Fix import cl file name
---------
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
Co-authored-by: slaren <2141330+slaren@users.noreply.github.com>
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Improve cuBLAS performance by using a memory pool
* Move cuda specific definitions to ggml-cuda.h/cu
* Add CXX flags to nvcc
* Change memory pool synchronization mechanism to a spin lock
General code cleanup
On my Mac, the direct Q4_1 product is marginally slower
(~69 vs ~55 us for Q4_0). The SIMD-ified ggml version
is now almost 2X slower (~121 us).
On a Ryzen 7950X CPU, the direct product for Q4_1 quantization
is faster than the AVX2 implementation (~60 vs ~62 us).
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* Initial version of q4_0 matrix multiplication benchmark
* Bugfix: Added dependency to ggml.o to benchmark
* Reviewer requests: added parameter for threads, switched to ggml_time_us()
* Reviewer input: removed rtsc, use epsilon for check
* Review comment: Removed set_locale
* Feature: Param for numer of iterations, Bugfix for use of parameter threads
* Reviewer suggestion: Moved to examples
* Reviewer feedback: Updated clean: and benchmark: sections
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>